Rust Data LabData lab · live
Live readings Servers11,735 Players53,534 Populated3,365 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 15,519, its rank

MixMods Test (carbon)

Offline 104.28.218.148:28015 checked 16d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,519top 71%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:44 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 46
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  4. 4 Ru 404 RUST 2Х|ДЛ… 54
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  5. 5 Ru RustSpain.com … 7
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  6. 6 Ru 404 RUST 2Х|ДЛ… 8
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Quick answers

from the figures on this page

Map and rules

What map is in play on MixMods Test (carbon)?

Generated by the game, the map on MixMods Test (carbon) is procedural.

What rules has MixMods Test (carbon) set, and what settings are in force?

The name of MixMods Test (carbon) carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts MixMods Test (carbon)?

Nothing about a region is published by MixMods Test (carbon). Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 104.28.218.148:28015.

What Rust version does MixMods Test (carbon) currently run?

Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (carbon) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does MixMods Test (carbon) stay up, and how reliable is its uptime?

Currently offline, MixMods Test (carbon) was last seen 16 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe schedule

What is the wiping pattern on MixMods Test (carbon)?

Too few wipes are on record for MixMods Test (carbon) to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 8 hours ago the current world was made.

On MixMods Test (carbon), what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags MixMods Test (carbon) carries?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list MixMods Test (carbon) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does MixMods Test (carbon) come up?

The Rust Data Lab lists that include MixMods Test (carbon) are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does MixMods Test (carbon) compare with other servers in the rankings?

The seven-day player-hours table has MixMods Test (carbon) at #15,519, in the top 71% of ranked servers.

How many players does MixMods Test (carbon) have at the moment?

MixMods Test (carbon) is offline at the moment; the last sighting was 16 days 8 hours ago.

How to join

What steps get you onto MixMods Test (carbon)?

You can connect by pressing F1 in Rust and entering client.connect 104.28.218.148:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.