Rust Data LabData lab · live
Live readings Servers11,749 Players55,156 Populated3,381 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,428, its rank

Local server 261

Offline 104.28.245.232:28015 checked 40d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,428no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 54
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  4. 4 Ru 404 RUST 2Х|ДЛ… 53
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 53/ 700
  5. 5 Ru RustSpain.com … 16
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  6. 6 Ru 404 RUST 2Х|ДЛ… 9
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Quick answers

from the figures on this page

Server setup

What settings and rules apply on Local server 261?

No gather rate appears in the name of Local server 261. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Anti-cheat is on: Valve's VAC.

About the server

Which location is Local server 261 based in?

No region is published by Local server 261. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.28.245.232:28015.

What Rust version does Local server 261 currently run?

On Windows, Local server 261 is running Rust network protocol 2332. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Local server 261 stay online?

Local server 261 is not online at the moment; the last sighting was 40 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

When does Local server 261 wipe, and how often?

Local server 261's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 2 hours ago.

Where it appears

How should you read the tags on Local server 261?

gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Local server 261 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local server 261 come up?

These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Population

Against other Rust servers, where does Local server 261 place?

The seven-day player-hours table has Local server 261 at #15,428, in the top – of ranked servers.

How many players does Local server 261 have at the moment?

No live signal from Local server 261 right now, which was last seen 40 days 13 hours ago.

Getting on

How can you connect to Local server 261?

Open the console with F1 in Rust and type client.connect 104.28.245.232:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players 15 is the slot count.
v2332
Protocol Protocol 2332 is required; join only if your game matches it.
ptrak
Networking RakNet is the network layer here, as standard in Rust.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.