Rust Data LabData lab · live
Live readings Servers11,898 Players102,237 Populated3,978 Fresh wipes · 3h329 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

Local server 261

Offline 104.28.245.234:28015 checked 21h ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe22h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123419:0020:00Wiped Wed 28 Oct, 19:26 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:26 UTC22h ago – – running 0
Mon 19 Oct, 10:41 UTC10d ago 0 – 9.4 days 0
Sun 18 Oct, 16:29 UTC11d ago 0 – 0.8 days 0
Mon 5 Oct, 12:48 UTC24d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 197
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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Local server 261?

The name of Local server 261 carries no gather rate. The server publishes no limit on group size. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Local server 261 sit?

There is no region on record for Local server 261. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.28.245.234:28015.

Which Rust version is Local server 261 on?

On Windows, Local server 261 is running Rust network protocol 2332. The protocol must match for you to join; Steam will update your game.

How reliably does Local server 261 stay online?

Currently offline, Local server 261 was last seen 21 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Local server 261, and at what time?

No next wipe can be predicted on Local server 261: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 hours ago.

What does a typical wipe day on Local server 261 involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

How should you read the tags on Local server 261?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Local server 261 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local server 261 come up?

These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Last wipe: In the last 24 hours.

Player numbers

What position does Local server 261 hold among Rust servers?

The seven-day player-hours table has Local server 261 at #15,310, in the top 69% of ranked servers.

How full is Local server 261 right now?

The last recorded sighting of Local server 261 was 21 hours ago, and it is offline now. The past week gives an average of 0 players.

Connection

What is the way to join Local server 261?

You can connect by pressing F1 in Rust and entering client.connect 104.28.245.234:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
v2332
Protocol The server runs protocol 2332, so your game needs the same version.
ptrak
Networking This runs on RakNet, the standard layer.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.