Element card · group Modded · atomic number 12,057, its rank
MixMods Test (oxide)
Offline 104.28.250.152:28025 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on MixMods Test (oxide)?
The map on MixMods Test (oxide) is procedural, made by the game.
How is MixMods Test (oxide) configured, and what rules apply?
No gather rate appears in the name of MixMods Test (oxide). Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does MixMods Test (oxide) sit?
There is no region on record for MixMods Test (oxide). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.28.250.152:28025 is the address it uses.
What Rust version does MixMods Test (oxide) currently run?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (oxide) uses. The protocol must match for you to join; Steam will update your game.
How reliably does MixMods Test (oxide) stay online?
Right now MixMods Test (oxide) is offline, with its last appearance 18 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on MixMods Test (oxide)?
MixMods Test (oxide)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 17 hours ago.
Where it appears
What should you understand from the tags MixMods Test (oxide) carries?
The game's server browser reads the tags MixMods Test (oxide) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does MixMods Test (oxide) appear in?
You will find MixMods Test (oxide) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does MixMods Test (oxide) place?
The seven-day player-hours table has MixMods Test (oxide) at #12,057, in the top 54% of ranked servers.
How many players does MixMods Test (oxide) have at the moment?
No live signal from MixMods Test (oxide) right now, which was last seen 18 days 3 hours ago.
Getting on
How can you connect to MixMods Test (oxide)?
Open the console with F1 in Rust and type client.connect 104.28.250.152:28025. The Launch Rust button on this page does the same job through Steam.