Rust Data LabData lab · live
Live readings Servers11,679 Players48,756 Populated3,222 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 15,172, its rank

Rust Server [Docker] Test

Offline 104.7.174.182:28015 checked 44d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,172no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server [Docker] Test?

A procedural map runs on Rust Server [Docker] Test, generated by the game.

What settings and rules apply on Rust Server [Docker] Test?

The name of Rust Server [Docker] Test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Rust Server [Docker] Test based in?

There is no region on record for Rust Server [Docker] Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.7.174.182:28015 is the address it uses.

What Rust version does Rust Server [Docker] Test currently run?

On Linux, Rust Server [Docker] Test is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust Server [Docker] Test stay up, and how reliable is its uptime?

Rust Server [Docker] Test is not online at the moment; the last sighting was 44 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does Rust Server [Docker] Test wipe, and how often?

Too few wipes are on record for Rust Server [Docker] Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 52 days 8 hours ago.

Lists and tags

How should you read the tags on Rust Server [Docker] Test?

The game's server browser reads the tags Rust Server [Docker] Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163493 (Build): It runs build 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server [Docker] Test come up?

The Rust Data Lab lists that include Rust Server [Docker] Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Rust Server [Docker] Test compare with other servers in the rankings?

Player hours over the last week put Rust Server [Docker] Test at #15,172, inside the top – of ranked servers.

How full is Rust Server [Docker] Test right now?

The last recorded sighting of Rust Server [Docker] Test was 44 days 8 hours ago, and it is offline now.

How to join

How can you connect to Rust Server [Docker] Test?

In Rust, press F1 and enter client.connect 104.7.174.182:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163493
Build It runs build 163493.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.