Element card · group Modded
SAKU Server
Offline 106.154.147.21:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on SAKU Server?
Generated by the game, the map on SAKU Server is procedural.
What rules has SAKU Server set, and what settings are in force?
No gather rate appears in the name of SAKU Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does SAKU Server sit?
There is no region on record for SAKU Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 106.154.147.21:28015 is the address it uses.
Which Rust version is SAKU Server on?
Rust network protocol 2633 and build 163794 on Windows is what SAKU Server uses. The protocol must match for you to join; Steam will update your game.
Does SAKU Server stay up, and how reliable is its uptime?
Right now SAKU Server is offline, with its last appearance 46 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on SAKU Server, and at what time?
SAKU Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 54 days 6 hours ago the current world was made.
Where it appears
What should you understand from the tags SAKU Server carries?
These are the tags SAKU Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does SAKU Server appear in?
These themed Rust Data Lab lists carry SAKU Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players does SAKU Server have at the moment?
No live signal from SAKU Server right now, which was last seen 46 days 7 hours ago.
Getting on
How can you connect to SAKU Server?
Open the console with F1 in Rust and type client.connect 106.154.147.21:28015. The Launch Rust button on this page does the same job through Steam.