Rust Data LabData lab · live
Live readings Servers11,736 Players50,841 Populated3,279 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 5,189, its rank

NINJA WORKS Server

Offline 106.156.231.73:28016 checked 11h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 2
Rank · atomic number#5,189top 23%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 08:17 UTC8d ago 2 – running 1
Mon 19 Oct, 03:00 UTC9d ago 1 – 1.2 days 1
Thu 1 Oct, 19:09 UTC FW27d ago 1 held half 17.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on NINJA WORKS Server?

A procedural map runs on NINJA WORKS Server, generated by the game.

What rules has NINJA WORKS Server set, and what settings are in force?

Nothing in the name of NINJA WORKS Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is NINJA WORKS Server based in?

There is no region on record for NINJA WORKS Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 106.156.231.73:28016.

Which Rust version is NINJA WORKS Server on?

Rust network protocol 2635 and build 168909 on Windows is what NINJA WORKS Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does NINJA WORKS Server stay up, and how reliable is its uptime?

Right now NINJA WORKS Server is offline, with its last appearance 11 hours ago. For the last 7 full days, 35 of 168 hours were online, giving 21% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

When does NINJA WORKS Server wipe, and how often?

No next wipe can be predicted on NINJA WORKS Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 15 hours ago.

On NINJA WORKS Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 24 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags NINJA WORKS Server carries?

These are the tags NINJA WORKS Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does NINJA WORKS Server come up?

You will find NINJA WORKS Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does NINJA WORKS Server place?

The seven-day player-hours table has NINJA WORKS Server at #5,189, in the top 23% of ranked servers.

What does the current player count on NINJA WORKS Server tell you?

NINJA WORKS Server is offline at the moment; the last sighting was 11 hours ago. A seven-day sample gives 1 players on average and 2 at the top. Over 48 hours, the highest average fell at 12:00 UTC, at 1 players.

How to join

How can you connect to NINJA WORKS Server?

Open the console with F1 in Rust and type client.connect 106.156.231.73:28016. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.