Rust Data LabData lab · live
Live readings Servers11,904 Players102,408 Populated3,941 Fresh wipes · 3h403 Sampled every 5 min

Element card · group Modded · atomic number 13,630, its rank

Local Rust Server [No EAC]

Offline 107.122.244.113:28015 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,630top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 194
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  4. 4 Ru 404 RUST 2Х|ДЛ… 97
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 221/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

What settings and rules apply on Local Rust Server [No EAC]?

Nothing in the name of Local Rust Server [No EAC] gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

Server details

What region hosts Local Rust Server [No EAC]?

Nothing about a region is published by Local Rust Server [No EAC]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 107.122.244.113:28015 is the address it uses.

On what Rust version does Local Rust Server [No EAC] operate?

Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local Rust Server [No EAC] stay up, and how reliable is its uptime?

Local Rust Server [No EAC] is not online at the moment; the last sighting was 19 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Local Rust Server [No EAC] wipe, and how often?

Local Rust Server [No EAC]'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 14 hours ago.

Where it appears

What should you understand from the tags Local Rust Server [No EAC] carries?

These are the tags Local Rust Server [No EAC] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Rust Server [No EAC] come up?

These themed Rust Data Lab lists carry Local Rust Server [No EAC]: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Local Rust Server [No EAC] compare with other servers in the rankings?

Local Rust Server [No EAC] sits at #13,630 for seven-day player hours, placing it in the top 62% of ranked servers.

How full is Local Rust Server [No EAC] right now?

The last recorded sighting of Local Rust Server [No EAC] was 19 days 4 hours ago, and it is offline now.

Getting on

How can you connect to Local Rust Server [No EAC]?

In Rust, press F1 and enter client.connect 107.122.244.113:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.