Element card · group Modded · atomic number 14,101, its rank
Solo PvE RPG
Offline 107.138.99.233:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Solo PvE RPG?
A procedural map runs on Solo PvE RPG, generated by the game.
How is Solo PvE RPG configured, and what rules apply?
Nothing in the name of Solo PvE RPG gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Solo PvE RPG?
Nothing about a region is published by Solo PvE RPG. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 107.138.99.233:28015.
What Rust version does Solo PvE RPG currently run?
On Windows, Solo PvE RPG is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Solo PvE RPG for staying online?
Currently offline, Solo PvE RPG was last seen 39 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipe days
How often does a wipe happen on Solo PvE RPG, and at what time?
The record holds too few of Solo PvE RPG's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 15 hours ago.
Lists and tags
How should you read the tags on Solo PvE RPG?
The game's server browser reads the tags Solo PvE RPG publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Solo PvE RPG come up?
The Rust Data Lab lists that include Solo PvE RPG are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Solo PvE RPG hold among Rust servers?
Solo PvE RPG sits at #14,101 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Solo PvE RPG tell you?
No live signal from Solo PvE RPG right now, which was last seen 39 days 15 hours ago.
Getting on
How can you connect to Solo PvE RPG?
Open the console with F1 in Rust and type client.connect 107.138.99.233:28015. The Launch Rust button on this page does the same job through Steam.