Rust Data LabData lab · live
Live readings Servers11,684 Players38,205 Populated2,919 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,483, its rank

My Server Name

Offline 108.181.58.207:28015 checked 37d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,483top 67%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 8
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 8/ 100
  2. 2 Ni Nikki & Yuni H… 4
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 4/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 27
    ShockRust | Blue | NoLimit no group limit · 155 on average 27/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

How is My Server Name configured, and what rules apply?

The name of My Server Name carries no gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Server Name?

No region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 108.181.58.207:28015.

On what Rust version does My Server Name operate?

Rust network protocol 2633 and build 164530 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.

Does My Server Name stay up, and how reliable is its uptime?

Currently offline, My Server Name was last seen 37 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on My Server Name, and at what time?

My Server Name's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 7 hours ago the current world was made.

Lists and tags

What should you understand from the tags My Server Name carries?

The game's server browser reads the tags My Server Name publishes, which are gmhardcore (Game mode): A harsher ruleset, hardcore; mp500 (Max players): 500 is the slot count; ts0 (Group limit): There is no team system here; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

These themed Rust Data Lab lists carry My Server Name: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

What position does My Server Name hold among Rust servers?

My Server Name sits at #15,483 for seven-day player hours, placing it in the top 67% of ranked servers.

What does the current player count on My Server Name tell you?

The last recorded sighting of My Server Name was 37 days 6 hours ago, and it is offline now.

Connection

How can you connect to My Server Name?

In Rust, press F1 and enter client.connect 108.181.58.207:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp500
Max players 500 is the slot count.
ts0
Group limit There is no team system here.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.