Element card · group Modded · atomic number 15,341, its rank
Empires Test
Offline 108.6.100.143:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:22 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Empires Test?
A procedural map runs on Empires Test, generated by the game.
What rules has Empires Test set, and what settings are in force?
The name of Empires Test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Empires Test?
No region is published by Empires Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 108.6.100.143:28015.
On what Rust version does Empires Test operate?
On Windows, Empires Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Empires Test for staying online?
Empires Test is not online at the moment; the last sighting was 30 hours ago. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipe schedule
What is the wiping pattern on Empires Test?
Too few wipes are on record for Empires Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 hours ago.
Lists and tags
What should you understand from the tags Empires Test carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Empires Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Empires Test appear in?
You will find Empires Test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does Empires Test hold among Rust servers?
The seven-day player-hours table has Empires Test at #15,341, in the top 69% of ranked servers.
What does the current player count on Empires Test tell you?
The last recorded sighting of Empires Test was 30 hours ago, and it is offline now. Over seven days the mean player count is 0.
Getting on
What steps get you onto Empires Test?
In Rust, press F1 and enter client.connect 108.6.100.143:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.