Rust Data LabData lab · live
Live readings Servers11,613 Players33,251 Populated2,788 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Vanilla · atomic number 5,115, its rank

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 8m ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 99 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,115top 23%
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 21d 5hThu 19 Nov, 11:19 UTC
  3. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC6d ago 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC40d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on 142# NEEDFORCRAFT HiTech 16.10?

The map on 142# NEEDFORCRAFT HiTech 16.10 is procedural at size 3,500 with seed 690580948, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has 142# NEEDFORCRAFT HiTech 16.10 set, and what settings are in force?

Nothing in the name of 142# NEEDFORCRAFT HiTech 16.10 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

About the server

Which location is 142# NEEDFORCRAFT HiTech 16.10 based in?

No region is published by 142# NEEDFORCRAFT HiTech 16.10. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 109.111.170.145:28015.

Which Rust version is 142# NEEDFORCRAFT HiTech 16.10 on?

Rust network protocol 2635 and build 168909 on Windows is what 142# NEEDFORCRAFT HiTech 16.10 uses. The protocol must match for you to join; Steam will update your game.

How dependable is 142# NEEDFORCRAFT HiTech 16.10 for staying online?

Right now, 142# NEEDFORCRAFT HiTech 16.10 is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 157 of 168 hours were online, giving 93% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does 142# NEEDFORCRAFT HiTech 16.10 perform?

Server fps averaged 59 over the last 48 hours, with 54 as the lowest. The entity count reached 70,086, including buildings, deployables and all other world items. The highest memory usage was 2,332 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on 142# NEEDFORCRAFT HiTech 16.10, and at what time?

Its tag guides the prediction, since 142# NEEDFORCRAFT HiTech 16.10's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 13 days 12 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on 142# NEEDFORCRAFT HiTech 16.10 involve?

Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

Lists and tags

How should you read the tags on 142# NEEDFORCRAFT HiTech 16.10?

These are the tags 142# NEEDFORCRAFT HiTech 16.10 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): It has 99 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 142# NEEDFORCRAFT HiTech 16.10 come up?

These themed Rust Data Lab lists carry 142# NEEDFORCRAFT HiTech 16.10: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does 142# NEEDFORCRAFT HiTech 16.10 place?

The seven-day player-hours table has 142# NEEDFORCRAFT HiTech 16.10 at #5,115, in the top 23% of ranked servers.

How full is 142# NEEDFORCRAFT HiTech 16.10 right now?

At the moment 142# NEEDFORCRAFT HiTech 16.10 has 0 of its 99 slots filled. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

How to join

What steps get you onto 142# NEEDFORCRAFT HiTech 16.10?

In Rust, press F1 and enter client.connect 109.111.170.145:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://m.vk.com/needforcraftru.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp99
Max players It has 99 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.