Rust Data LabData lab · live
Live readings Servers11,704 Players61,057 Populated3,258 Fresh wipes · 3h178 Sampled every 5 min

Element card · group Modded · atomic number 15,274, its rank

Rust Server

Offline 109.120.33.194:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,274top 69%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 18
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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 41
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 41/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 45
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 45/ 700
  6. 6 Ru RustSpain.com … 195
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 195/ 215

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Server?

A procedural map runs on Rust Server, generated by the game.

What rules has Rust Server set, and what settings are in force?

The name of Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

About the server

Which location is Rust Server based in?

No region is published by Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.120.33.194:28015.

Which Rust version is Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Rust Server stay online?

Currently offline, Rust Server was last seen 10 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Wipes and resets

What is the wiping pattern on Rust Server?

Too few wipes are on record for Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 8 hours ago.

Lists and tags

Which meanings sit behind the tags on Rust Server?

The game's server browser reads the tags Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server come up?

The Rust Data Lab lists that include Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Rust Server compare with other servers in the rankings?

Rust Server sits at #15,274 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Rust Server have at the moment?

The last recorded sighting of Rust Server was 10 days 22 hours ago, and it is offline now.

Connection

How can you connect to Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 109.120.33.194:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.