Rust Data LabData lab · live
Live readings Servers11,646 Players40,469 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 14,712, its rank

ubojnia local

Offline 109.173.236.104:28015 checked 13d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#14,712top 68%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 36
    ShockRust | Blue | NoLimit no group limit · 161 on average 36/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 42
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 42/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 21/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 3/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on ubojnia local?

A procedural map of size 4,250 with seed 1713991730 runs on ubojnia local, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on ubojnia local?

The name of ubojnia local carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts ubojnia local?

No region is published by ubojnia local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.173.236.104:28015.

What Rust version does ubojnia local currently run?

On Linux, ubojnia local is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does ubojnia local stay online?

Right now ubojnia local is offline, with its last appearance 13 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on ubojnia local?

The record holds too few of ubojnia local's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 6 hours ago the current world was made.

Where it appears

How should you read the tags on ubojnia local?

The game's server browser reads the tags ubojnia local publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ubojnia local appear in?

These themed Rust Data Lab lists carry ubojnia local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does ubojnia local hold among Rust servers?

Player hours over the last week put ubojnia local at #14,712, inside the top 68% of ranked servers.

How many players does ubojnia local have at the moment?

ubojnia local is offline at the moment; the last sighting was 13 days 9 hours ago.

Getting on

What steps get you onto ubojnia local?

Open the console with F1 in Rust and type client.connect 109.173.236.104:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.