Rust Data LabData lab · live
Live readings Servers11,636 Players40,778 Populated2,957 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Modded · atomic number 15,129, its rank

DVUSHKA

Offline 109.187.130.87:28015 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#15,129top 70%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 42
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  4. 4 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 20/ 700
  5. 5 Ru RustSpain.com … 8
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  6. 6 Ru 404 RUST 2Х|ДЛ… 4
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Quick answers

from the figures on this page

Server setup

What map is in play on DVUSHKA?

Generated by the game, the map on DVUSHKA is procedural.

What rules has DVUSHKA set, and what settings are in force?

The name of DVUSHKA carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts DVUSHKA?

There is no region on record for DVUSHKA. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.187.130.87:28015 is the address it uses.

What Rust version does DVUSHKA currently run?

Rust network protocol 2634 and build 167781 on Windows is what DVUSHKA uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does DVUSHKA stay online?

Right now DVUSHKA is offline, with its last appearance 11 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 October 2026.

Wipe schedule

When does DVUSHKA wipe, and how often?

DVUSHKA's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Tags, lists

How should you read the tags on DVUSHKA?

These are the tags DVUSHKA makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): It has 60 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DVUSHKA come up?

These themed Rust Data Lab lists carry DVUSHKA: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does DVUSHKA compare with other servers in the rankings?

Player hours over the last week put DVUSHKA at #15,129, inside the top 70% of ranked servers.

What does the current player count on DVUSHKA tell you?

The last recorded sighting of DVUSHKA was 11 days 18 hours ago, and it is offline now.

Connection

What steps get you onto DVUSHKA?

In Rust, press F1 and enter client.connect 109.187.130.87:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players It has 60 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.