Rust Data LabData lab · live
Live readings Servers11,697 Players60,803 Populated3,467 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 6,782, its rank

asvasv

Online 109.197.166.83:28015 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak 2
Rank · atomic number#6,782top 30%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:41 UTC5d ago 2 – running 0
Mon 5 Oct, 21:21 UTC22d ago 1 halved by day 3 17.6 days 2
Mon 5 Oct, 14:06 UTC22d ago 2 – 0.3 days 0
Wed 23 Sep, 15:38 UTC34d ago 2 halved by day 1 11.9 days 0
Tue 22 Sep, 06:47 UTC36d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 182
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 182/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 137
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 137/ 700
  5. 5 Ru RustSpain.com … 15
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 53
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 53/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on asvasv?

The map on asvasv is procedural at size 4,500 with seed 2046975138, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on asvasv?

No gather rate appears in the name of asvasv. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is asvasv based in?

No region is published by asvasv. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 109.197.166.83:28015.

Which Rust version is asvasv on?

Rust network protocol 2635 and build 168909 on Windows is what asvasv uses. The protocol must match for you to join; Steam will update your game.

Does asvasv stay up, and how reliable is its uptime?

At the moment, asvasv is online. According to the uptime it reports, the last restart was about 45 hours ago. It was online for 154 of 168 hours in the last 7 full days, which is 92% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Does asvasv hold a steady performance?

Server fps averaged 30 over the last 48 hours, with 17 as the lowest. The maximum entity count was 118,127, covering buildings, deployables and all else in the world. Memory use peaked at 4,038 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does asvasv wipe, and how often?

No next wipe can be predicted on asvasv: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days ago the current world was made.

On asvasv, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 7 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on asvasv?

The game's server browser reads the tags asvasv publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does asvasv appear in?

The Rust Data Lab lists that include asvasv are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does asvasv hold among Rust servers?

The seven-day player-hours table has asvasv at #6,782, in the top 30% of ranked servers.

What does the current player count on asvasv tell you?

At the moment asvasv has 1 of its 5 slots filled. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

What steps get you onto asvasv?

In Rust, press F1 and enter client.connect 109.197.166.83:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.