Rust Data LabData lab · live
Live readings Servers11,631 Players52,165 Populated3,145 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 15,261, its rank

ZAP-Hosting.com Rust serverhosting

Online 109.230.238.30:27036 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 78 0% full Room to join
7-day average0peak –
Rank · atomic number#15,261top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 114
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  4. 4 Ru 404 RUST 2Х|ДЛ… 29
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Quick answers

from the figures on this page

Server setup

What map is in play on ZAP-Hosting.com Rust serverhosting?

ZAP-Hosting.com Rust serverhosting runs a procedural map of size 3,000 with seed 100; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: RUST2.EU.

What rules has ZAP-Hosting.com Rust serverhosting set, and what settings are in force?

No gather rate appears in the name of ZAP-Hosting.com Rust serverhosting. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts ZAP-Hosting.com Rust serverhosting?

No region is published by ZAP-Hosting.com Rust serverhosting. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 109.230.238.30:27036.

On what Rust version does ZAP-Hosting.com Rust serverhosting operate?

On Linux, ZAP-Hosting.com Rust serverhosting is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does ZAP-Hosting.com Rust serverhosting stay online?

At the moment, ZAP-Hosting.com Rust serverhosting is online. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does ZAP-Hosting.com Rust serverhosting perform?

The last 48 hours show an average of 60 server fps and a minimum of 57. The maximum entity count was 44,063, covering buildings, deployables and all else in the world. Memory use peaked at 1,957 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on ZAP-Hosting.com Rust serverhosting, and at what time?

The record holds too few of ZAP-Hosting.com Rust serverhosting's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 1 hours ago.

How does ZAP-Hosting.com Rust serverhosting look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on ZAP-Hosting.com Rust serverhosting?

The game's server browser reads the tags ZAP-Hosting.com Rust serverhosting publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp78 (Max players): 78 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ZAP-Hosting.com Rust serverhosting come up?

The Rust Data Lab lists that include ZAP-Hosting.com Rust serverhosting are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does ZAP-Hosting.com Rust serverhosting place?

The seven-day player-hours table has ZAP-Hosting.com Rust serverhosting at #15,261, in the top 69% of ranked servers.

How many players does ZAP-Hosting.com Rust serverhosting have at the moment?

ZAP-Hosting.com Rust serverhosting currently shows 0 players across 78 slots. The seven-day average for this server is 0 players.

How to join

How can you connect to ZAP-Hosting.com Rust serverhosting?

You can connect by pressing F1 in Rust and entering client.connect 109.230.238.30:27036, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp78,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp78
Max players 78 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.