Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 12,872, its rank

RustVideoBot private capture

Online 109.235.247.237:28115 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak 1
Rank · atomic number#12,872top 58%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:59 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 36
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  6. 6 Ru RustSpain.com … 182
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Quick answers

from the figures on this page

Settings and map

What map is in play on RustVideoBot private capture?

RustVideoBot private capture runs a procedural map of size 3,000 with seed 424242; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RustVideoBot private capture configured, and what rules apply?

Nothing in the name of RustVideoBot private capture gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

What region hosts RustVideoBot private capture?

No region is published by RustVideoBot private capture. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 109.235.247.237:28115.

Which Rust version is RustVideoBot private capture on?

On Windows, RustVideoBot private capture is running Rust network protocol 2634 and build 166655. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustVideoBot private capture for staying online?

Right now, RustVideoBot private capture is reachable. About 9 days 8 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Is RustVideoBot private capture known for smooth running?

Server fps averaged 181 over the last 48 hours, with 61 as the lowest. The entity count reached 48,726, including buildings, deployables and all other world items. The highest memory usage was 3,459 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on RustVideoBot private capture?

RustVideoBot private capture's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 7 hours ago.

How does RustVideoBot private capture look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 2 hours in.

Where it appears

Which meanings sit behind the tags on RustVideoBot private capture?

These are the tags RustVideoBot private capture makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166655 (Build): Build number: 166655; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustVideoBot private capture appear in?

These themed Rust Data Lab lists carry RustVideoBot private capture: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustVideoBot private capture place?

The seven-day player-hours table has RustVideoBot private capture at #12,872, in the top 58% of ranked servers.

How many players does RustVideoBot private capture have at the moment?

At the moment RustVideoBot private capture has 1 of its 2 slots filled. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 10:00 UTC, when the average was 0 players.

Getting on

How can you connect to RustVideoBot private capture?

Open the console with F1 in Rust and type client.connect 109.235.247.237:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166655
Build Build number: 166655.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.