Element card · group Modded · atomic number 15,290, its rank
Combat isolated acceptance
Offline 109.235.49.132:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Combat isolated acceptance?
The map on Combat isolated acceptance is procedural, made by the game.
What settings and rules apply on Combat isolated acceptance?
Nothing in the name of Combat isolated acceptance gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts Combat isolated acceptance?
No region is published by Combat isolated acceptance. Rust Data Lab shows a server's stated location, not a verified position of the machine. 109.235.49.132:28115 is the address it uses.
What Rust version does Combat isolated acceptance currently run?
On Windows, Combat isolated acceptance is running Rust network protocol 2632 and build 161125. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Combat isolated acceptance stay online?
Combat isolated acceptance is not online at the moment; the last sighting was 3 days 4 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Combat isolated acceptance, and at what time?
Combat isolated acceptance's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 8 hours ago.
Lists and tags
How should you read the tags on Combat isolated acceptance?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Combat isolated acceptance publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Combat isolated acceptance appear in?
The Rust Data Lab lists that include Combat isolated acceptance are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does Combat isolated acceptance hold among Rust servers?
Combat isolated acceptance sits at #15,290 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Combat isolated acceptance tell you?
The last recorded sighting of Combat isolated acceptance was 3 days 4 hours ago, and it is offline now. The past week gives an average of 0 players.
Connection
How can you connect to Combat isolated acceptance?
Open the console with F1 in Rust and type client.connect 109.235.49.132:28115. The Launch Rust button on this page does the same job through Steam.