Element card · group Modded · atomic number 15,439, its rank
Private Testing Server
Offline 109.242.23.119:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Private Testing Server?
A procedural map runs on Private Testing Server, generated by the game.
How is Private Testing Server configured, and what rules apply?
Nothing in the name of Private Testing Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Private Testing Server?
There is no region on record for Private Testing Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 109.242.23.119:28015.
What Rust version does Private Testing Server currently run?
On Windows, Private Testing Server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Private Testing Server stay online?
Currently offline, Private Testing Server was last seen 41 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe days
When does Private Testing Server wipe, and how often?
The record holds too few of Private Testing Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 2 hours ago the current world was made.
Lists and tags
What should you understand from the tags Private Testing Server carries?
The game's server browser reads the tags Private Testing Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Private Testing Server come up?
The Rust Data Lab lists that include Private Testing Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Private Testing Server place?
The seven-day player-hours table has Private Testing Server at #15,439, in the top – of ranked servers.
What does the current player count on Private Testing Server tell you?
No live signal from Private Testing Server right now, which was last seen 41 days 11 hours ago.
Getting on
What is the way to join Private Testing Server?
Open the console with F1 in Rust and type client.connect 109.242.23.119:28015. The Launch Rust button on this page does the same job through Steam.