Rust Data LabData lab · live
Live readings Servers11,698 Players65,296 Populated3,536 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 11,317, its rank

ALMOR-Rust

Offline 109.248.4.10:35000 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 20 10% full Room to join
7-day average1peak 2
Rank · atomic number#11,317top 51%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep8 Oct12 Oct15 Oct25 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:14 UTC2d ago 2 – running 0
Sat 10 Oct, 11:27 UTC18d ago 7 halved by day 1 15.1 days 1
Thu 8 Oct, 18:11 UTC19d ago 7 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 174
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  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 185/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 134
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 134/ 700
  5. 5 Ru RustSpain.com … 16
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 16/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 54
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 54/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on ALMOR-Rust?

A procedural map of size 3,000 with seed 3 runs on ALMOR-Rust, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is ALMOR-Rust configured, and what rules apply?

No gather rate appears in the name of ALMOR-Rust. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is ALMOR-Rust based in?

Nothing about a region is published by ALMOR-Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 109.248.4.10:35000.

Which Rust version is ALMOR-Rust on?

On Windows, ALMOR-Rust is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is ALMOR-Rust for staying online?

Currently offline, ALMOR-Rust was last seen 2 days 21 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe days

How often does a wipe happen on ALMOR-Rust, and at what time?

There is no next wipe to predict for ALMOR-Rust, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 21 hours ago.

How does ALMOR-Rust look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 5 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

How should you read the tags on ALMOR-Rust?

These are the tags ALMOR-Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ALMOR-Rust come up?

The Rust Data Lab lists that include ALMOR-Rust are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does ALMOR-Rust hold among Rust servers?

The seven-day player-hours table has ALMOR-Rust at #11,317, in the top 51% of ranked servers.

What does the current player count on ALMOR-Rust tell you?

The last recorded sighting of ALMOR-Rust was 2 days 21 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 2.

How to join

How can you connect to ALMOR-Rust?

Open the console with F1 in Rust and type client.connect 109.248.4.10:35000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.