Rust Data LabData lab · live
Live readings Servers11,902 Players104,075 Populated4,038 Fresh wipes · 3h426 Sampled every 5 min

Element card · group Modded · atomic number 12,086, its rank

rustdevserver

Offline 109.250.200.125:28505 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average1peak 1
Rank · atomic number#12,086top 54%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 121
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 197
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 76
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 76/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 228
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 347/ 350

Quick answers

from the figures on this page

Server setup

How is rustdevserver configured, and what rules apply?

The name of rustdevserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is rustdevserver based in?

No region is published by rustdevserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 109.250.200.125:28505 is the address it uses.

What Rust version does rustdevserver currently run?

Rust network protocol 2635 and build 168909 on Windows is what rustdevserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does rustdevserver stay online?

Right now rustdevserver is offline, with its last appearance 43 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. On 27 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does rustdevserver wipe, and how often?

Too few wipes are on record for rustdevserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on rustdevserver?

gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): 16 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list rustdevserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does rustdevserver appear in?

The Rust Data Lab lists that include rustdevserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does rustdevserver compare with other servers in the rankings?

Player hours over the last week put rustdevserver at #12,086, inside the top 54% of ranked servers.

How many players does rustdevserver have at the moment?

rustdevserver is offline at the moment; the last sighting was 43 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.

How to join

What is the way to join rustdevserver?

You can connect by pressing F1 in Rust and entering client.connect 109.250.200.125:28505, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp16
Max players 16 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.