Element card · group Modded · atomic number 15,452, its rank
Project_Rustoid
Offline 109.252.167.120:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Project_Rustoid?
Generated by the game, the map on Project_Rustoid is procedural.
What settings and rules apply on Project_Rustoid?
No gather rate appears in the name of Project_Rustoid. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
Server facts
What region hosts Project_Rustoid?
There is no region on record for Project_Rustoid. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 109.252.167.120:28015.
Which Rust version is Project_Rustoid on?
On Windows, Project_Rustoid is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Project_Rustoid stay online?
Project_Rustoid is not online at the moment; the last sighting was 4 days 18 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Project_Rustoid wipe, and how often?
Too few wipes are on record for Project_Rustoid to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 6 hours ago.
Lists and tags
How should you read the tags on Project_Rustoid?
These are the tags Project_Rustoid makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Project_Rustoid come up?
You will find Project_Rustoid on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does Project_Rustoid place?
The seven-day player-hours table has Project_Rustoid at #15,452, in the top 69% of ranked servers.
How many players does Project_Rustoid have at the moment?
Project_Rustoid is offline at the moment; the last sighting was 4 days 18 hours ago. The past week gives an average of 0 players.
How to join
What steps get you onto Project_Rustoid?
In Rust, press F1 and enter client.connect 109.252.167.120:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.