Element card · group Modded · atomic number 13,588, its rank
ServerName
Offline 109.252.80.26:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
In what location does ServerName sit?
Nothing about a region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 109.252.80.26:28015.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How dependable is ServerName for staying online?
Right now ServerName is offline, with its last appearance 44 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on ServerName, and at what time?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 44 days 20 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
These themed Rust Data Lab lists carry ServerName: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does ServerName place?
ServerName sits at #13,588 for seven-day player hours, placing it in the top – of ranked servers.
How full is ServerName right now?
No live signal from ServerName right now, which was last seen 44 days 5 hours ago.
How to join
What steps get you onto ServerName?
You can connect by pressing F1 in Rust and entering client.connect 109.252.80.26:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.