Rust Data LabData lab · live
Live readings Servers11,819 Players71,592 Populated3,741 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Modded · atomic number 15,318, its rank

Test

Offline 109.252.87.78:28015 checked 8d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 70%
Last wipe52d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:06 UTC10d ago 0 – running 0
Fri 2 Oct, 07:28 UTC25d ago 0 – 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 113
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  4. 4 Ru RustSpain.com … 29
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  5. 5 Ru 404 RUST 2Х|ДЛ… 115
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Quick answers

from the figures on this page

Server setup

What map is in play on Test?

The map on Test is procedural, made by the game.

How is Test configured, and what rules apply?

Nothing in the name of Test gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

Server facts

Which location is Test based in?

With no region published, Test still carries the region code eu2. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 109.252.87.78:28015.

On what Rust version does Test operate?

Rust network protocol 2617 and build 140244 on Windows is what Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Test stay up, and how reliable is its uptime?

Currently offline, Test was last seen 8 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipes and resets

How often does a wipe happen on Test, and at what time?

The record holds too few of Test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 52 days 5 hours ago.

What does a typical wipe day on Test involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Test?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2617 (Protocol): To join, your game must match protocol 2617; cs140244 (Build): It runs build 140244; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $reu2 (Region code): Its region code reads eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test appear in?

The Rust Data Lab lists that include Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Test hold among Rust servers?

Player hours over the last week put Test at #15,318, inside the top 70% of ranked servers.

What does the current player count on Test tell you?

No live signal from Test right now, which was last seen 8 days 6 hours ago.

How to join

How can you connect to Test?

Open the console with F1 in Rust and type client.connect 109.252.87.78:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$reu2,v2617,gmrust,cs140244,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2617
Protocol To join, your game must match protocol 2617.
cs140244
Build It runs build 140244.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$reu2
Region code Its region code reads eu2.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.