Rust Data LabData lab · live
Live readings Servers11,700 Players38,808 Populated2,943 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

[DEV] Blackout Monument Event Testserver

Offline 109.41.177.27:28015 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 28
    ShockRust | Blue | NoLimit no group limit · 155 on average 28/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 33
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 33/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 3/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 0
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 0/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on [DEV] Blackout Monument Event Testserver?

A procedural map runs on [DEV] Blackout Monument Event Testserver, generated by the game.

How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?

Nothing in the name of [DEV] Blackout Monument Event Testserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is off: Valve's VAC.

Server details

What region hosts [DEV] Blackout Monument Event Testserver?

Nothing about a region is published by [DEV] Blackout Monument Event Testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.41.177.27:28015 is the address it uses.

Which Rust version is [DEV] Blackout Monument Event Testserver on?

On Windows, [DEV] Blackout Monument Event Testserver is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does [DEV] Blackout Monument Event Testserver stay online?

[DEV] Blackout Monument Event Testserver is not online at the moment; the last sighting was 6 days 14 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipe days

What is the wiping pattern on [DEV] Blackout Monument Event Testserver?

The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 3 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on [DEV] Blackout Monument Event Testserver?

These are the tags [DEV] Blackout Monument Event Testserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [DEV] Blackout Monument Event Testserver come up?

You will find [DEV] Blackout Monument Event Testserver on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does [DEV] Blackout Monument Event Testserver hold among Rust servers?

Player hours over the last week put [DEV] Blackout Monument Event Testserver at #15,353, inside the top 69% of ranked servers.

How many players does [DEV] Blackout Monument Event Testserver have at the moment?

No live signal from [DEV] Blackout Monument Event Testserver right now, which was last seen 6 days 14 hours ago. The seven-day average for this server is 0 players.

Connection

How can you connect to [DEV] Blackout Monument Event Testserver?

Open the console with F1 in Rust and type client.connect 109.41.177.27:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.