Element card · group Modded · atomic number 15,353, its rank
[DEV] Blackout Monument Event Testserver
Offline 109.41.177.32:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [DEV] Blackout Monument Event Testserver?
Generated by the game, the map on [DEV] Blackout Monument Event Testserver is procedural.
How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?
The name of [DEV] Blackout Monument Event Testserver carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.
Server details
Which location is [DEV] Blackout Monument Event Testserver based in?
There is no region on record for [DEV] Blackout Monument Event Testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.41.177.32:28015 is the address it uses.
What Rust version does [DEV] Blackout Monument Event Testserver currently run?
On Windows, [DEV] Blackout Monument Event Testserver is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does [DEV] Blackout Monument Event Testserver stay online?
Currently offline, [DEV] Blackout Monument Event Testserver was last seen 5 days 9 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.
Wipe schedule
When does [DEV] Blackout Monument Event Testserver wipe, and how often?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 4 hours ago.
Where it appears
Which meanings sit behind the tags on [DEV] Blackout Monument Event Testserver?
These are the tags [DEV] Blackout Monument Event Testserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [DEV] Blackout Monument Event Testserver come up?
The Rust Data Lab lists that include [DEV] Blackout Monument Event Testserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does [DEV] Blackout Monument Event Testserver compare with other servers in the rankings?
Player hours over the last week put [DEV] Blackout Monument Event Testserver at #15,353, inside the top 69% of ranked servers.
What does the current player count on [DEV] Blackout Monument Event Testserver tell you?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 5 days 9 hours ago. The seven-day average for this server is 0 players.
Connection
What steps get you onto [DEV] Blackout Monument Event Testserver?
You can connect by pressing F1 in Rust and entering client.connect 109.41.177.32:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.