Element card · group Modded · atomic number 15,411, its rank
[DEV] Blackout Monument Event Testserver
Offline 109.41.178.189:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on [DEV] Blackout Monument Event Testserver?
A procedural map runs on [DEV] Blackout Monument Event Testserver, generated by the game.
How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?
Nothing in the name of [DEV] Blackout Monument Event Testserver gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.
About the server
What region hosts [DEV] Blackout Monument Event Testserver?
There is no region on record for [DEV] Blackout Monument Event Testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 109.41.178.189:28015.
Which Rust version is [DEV] Blackout Monument Event Testserver on?
On Windows, [DEV] Blackout Monument Event Testserver is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does [DEV] Blackout Monument Event Testserver stay up, and how reliable is its uptime?
Currently offline, [DEV] Blackout Monument Event Testserver was last seen 7 days 10 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 October 2026.
Wipe days
When does [DEV] Blackout Monument Event Testserver wipe, and how often?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 23 hours ago.
Lists and tags
What should you understand from the tags [DEV] Blackout Monument Event Testserver carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list [DEV] Blackout Monument Event Testserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [DEV] Blackout Monument Event Testserver come up?
You will find [DEV] Blackout Monument Event Testserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does [DEV] Blackout Monument Event Testserver compare with other servers in the rankings?
[DEV] Blackout Monument Event Testserver sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on [DEV] Blackout Monument Event Testserver tell you?
The last recorded sighting of [DEV] Blackout Monument Event Testserver was 7 days 10 hours ago, and it is offline now. Over seven days the mean player count is 0.
Connection
What steps get you onto [DEV] Blackout Monument Event Testserver?
Open the console with F1 in Rust and type client.connect 109.41.178.189:28015. The Launch Rust button on this page does the same job through Steam.