Rust Data LabData lab · live
Live readings Servers11,667 Players48,316 Populated3,167 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 14,011, its rank

RustGhost-PT - PVP|Team Vs Team|Low Decay

Offline 109.48.198.42:28015 checked 5d ago

teams off biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,011top 63%
Last wipe8d agobiweekly schedule
Next wipe5d 0hTue 3 Nov, 09:48 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:48 UTC, in 5d 0h. Its biweekly schedule tag · low confidence

usual gap9.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 5d 0hTue 3 Nov, 09:48 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 19d 0hTue 17 Nov, 09:48 UTC
  4. 33d 0hTue 1 Dec, 09:48 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:48 UTC8d ago 1 – running 0
Sat 10 Oct, 19:22 UTC18d ago 2 halved by day 1 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RustGhost-PT - PVP|Team Vs Team|Low Decay?

The map on RustGhost-PT - PVP|Team Vs Team|Low Decay is procedural at size 6,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is RustGhost-PT - PVP|Team Vs Team|Low Decay configured, and what rules apply?

No gather rate appears in the name of RustGhost-PT - PVP|Team Vs Team|Low Decay. No group limit is published. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does RustGhost-PT - PVP|Team Vs Team|Low Decay sit?

There is no region on record for RustGhost-PT - PVP|Team Vs Team|Low Decay. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 109.48.198.42:28015.

Which Rust version is RustGhost-PT - PVP|Team Vs Team|Low Decay on?

On Windows, RustGhost-PT - PVP|Team Vs Team|Low Decay is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustGhost-PT - PVP|Team Vs Team|Low Decay stay up, and how reliable is its uptime?

RustGhost-PT - PVP|Team Vs Team|Low Decay is not online at the moment; the last sighting was 5 days 11 hours ago. For the last 7 full days, 47 of 168 hours were online, giving 28% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipes and resets

How often does a wipe happen on RustGhost-PT - PVP|Team Vs Team|Low Decay, and at what time?

Its tag guides the prediction, since RustGhost-PT - PVP|Team Vs Team|Low Decay's record holds too few wipes to confirm a schedule. On Tuesday 3 November at 09:48 UTC the next wipe falls due. 8 days 23 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

How does RustGhost-PT - PVP|Team Vs Team|Low Decay look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

What should you understand from the tags RustGhost-PT - PVP|Team Vs Team|Low Decay carries?

These are the tags RustGhost-PT - PVP|Team Vs Team|Low Decay makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts0 (Group limit): Team play is disabled; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustGhost-PT - PVP|Team Vs Team|Low Decay appear in?

You will find RustGhost-PT - PVP|Team Vs Team|Low Decay on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How does RustGhost-PT - PVP|Team Vs Team|Low Decay compare with other servers in the rankings?

Player hours over the last week put RustGhost-PT - PVP|Team Vs Team|Low Decay at #14,011, inside the top 63% of ranked servers.

How many players does RustGhost-PT - PVP|Team Vs Team|Low Decay have at the moment?

RustGhost-PT - PVP|Team Vs Team|Low Decay is offline at the moment; the last sighting was 5 days 11 hours ago. The week's figures average 0 players and top out at 1.

How to join

What is the way to join RustGhost-PT - PVP|Team Vs Team|Low Decay?

You can connect by pressing F1 in Rust and entering client.connect 109.48.198.42:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts0
Group limit Team play is disabled.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.