Element card · group Modded · atomic number 15,468, its rank
Mylocal Server
Offline 109.81.23.136:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Mylocal Server?
Generated by the game, the map on Mylocal Server is procedural.
What rules has Mylocal Server set, and what settings are in force?
No gather rate appears in the name of Mylocal Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Mylocal Server sit?
Nothing about a region is published by Mylocal Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 109.81.23.136:28015.
On what Rust version does Mylocal Server operate?
On Windows, Mylocal Server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Mylocal Server for staying online?
Currently offline, Mylocal Server was last seen 42 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Mylocal Server wipe, and how often?
Too few wipes are on record for Mylocal Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 days 9 hours ago.
Lists and tags
What should you understand from the tags Mylocal Server carries?
The game's server browser reads the tags Mylocal Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Mylocal Server appear in?
You will find Mylocal Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Mylocal Server compare with other servers in the rankings?
Player hours over the last week put Mylocal Server at #15,468, inside the top – of ranked servers.
How full is Mylocal Server right now?
Mylocal Server is offline at the moment; the last sighting was 42 days 14 hours ago.
How to join
How can you connect to Mylocal Server?
Open the console with F1 in Rust and type client.connect 109.81.23.136:28015. The Launch Rust button on this page does the same job through Steam.