Rust Data LabData lab · live
Live readings Servers11,766 Players66,169 Populated3,487 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Modded · atomic number 9,704, its rank

Cinema Server Local

Offline 109.87.80.16:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#9,704top 44%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 181
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 181/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 71
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 71/ 700
  5. 5 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 13/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 21
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Quick answers

from the figures on this page

Map and rules

What map is in play on Cinema Server Local?

A procedural map runs on Cinema Server Local, generated by the game.

How is Cinema Server Local configured, and what rules apply?

Nothing in the name of Cinema Server Local gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.

About the server

In what location does Cinema Server Local sit?

No region is published by Cinema Server Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.87.80.16:28015.

What Rust version does Cinema Server Local currently run?

Rust network protocol 2635 and build 168909 on Windows is what Cinema Server Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Cinema Server Local stay online?

Currently offline, Cinema Server Local was last seen 2 days 12 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Cinema Server Local, and at what time?

Cinema Server Local's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 19 hours ago.

Lists and tags

Which meanings sit behind the tags on Cinema Server Local?

The game's server browser reads the tags Cinema Server Local publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Cinema Server Local come up?

These themed Rust Data Lab lists carry Cinema Server Local: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Cinema Server Local place?

The seven-day player-hours table has Cinema Server Local at #9,704, in the top 44% of ranked servers.

How many players does Cinema Server Local have at the moment?

No live signal from Cinema Server Local right now, which was last seen 2 days 12 hours ago. Averaged over the past week: 1 players, peaking at 1.

How to join

How can you connect to Cinema Server Local?

In Rust, press F1 and enter client.connect 109.87.80.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.