Element card · group Modded · atomic number 16,013, its rank
test plugins
Offline 111.227.64.96:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is test plugins configured, and what rules apply?
Nothing in the name of test plugins gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
About the server
What region hosts test plugins?
There is no region on record for test plugins. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 111.227.64.96:28015.
What Rust version does test plugins currently run?
On Windows, test plugins is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
How dependable is test plugins for staying online?
Currently offline, test plugins was last seen 26 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.
Wipe schedule
How often does a wipe happen on test plugins, and at what time?
Too few wipes are on record for test plugins to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 5 hours ago.
Lists and tags
Which meanings sit behind the tags on test plugins?
gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): It has 99 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^x (Unknown flag): Facepunch gives no explanation for this flag: that is the tag list test plugins publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does test plugins appear in?
These themed Rust Data Lab lists carry test plugins: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does test plugins hold among Rust servers?
The seven-day player-hours table has test plugins at #16,013, in the top 69% of ranked servers.
How many players does test plugins have at the moment?
test plugins is offline at the moment; the last sighting was 26 days 4 hours ago.
Connection
What steps get you onto test plugins?
You can connect by pressing F1 in Rust and entering client.connect 111.227.64.96:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.