Rust Data LabData lab · live
Live readings Servers11,640 Players32,367 Populated2,784 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

Dev_248_v2301

Offline 111.228.22.153:28036 checked 5d ago

modded
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:16 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 53
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  4. 4 Ru 404 RUST 2Х|ДЛ… 13
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  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 3
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Quick answers

from the figures on this page

Settings and map

What map is in play on Dev_248_v2301?

Dev_248_v2301 runs a procedural map of size 3,000 with seed 1225; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: basic_j2.

How is Dev_248_v2301 configured, and what rules apply?

Nothing in the name of Dev_248_v2301 gives a gather rate. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts Dev_248_v2301?

No region is published by Dev_248_v2301. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 111.228.22.153:28036.

Which Rust version is Dev_248_v2301 on?

On Windows, Dev_248_v2301 is running Rust network protocol 2301. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Dev_248_v2301 for staying online?

Right now Dev_248_v2301 is offline, with its last appearance 5 days 16 hours ago. For the last 7 full days, 24 of 168 hours were online, giving 14% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Dev_248_v2301 wipe, and how often?

Dev_248_v2301's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days 19 hours ago.

What does a typical wipe day on Dev_248_v2301 involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

What should you understand from the tags Dev_248_v2301 carries?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; v2301 (Protocol): The server runs protocol 2301, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h17684147 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Dev_248_v2301 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Dev_248_v2301 appear in?

The Rust Data Lab lists that include Dev_248_v2301 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Player counts

How does Dev_248_v2301 compare with other servers in the rankings?

Dev_248_v2301 sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Dev_248_v2301 have at the moment?

The last recorded sighting of Dev_248_v2301 was 5 days 16 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

How can you connect to Dev_248_v2301?

In Rust, press F1 and enter client.connect 111.228.22.153:28036. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
v2301
Protocol The server runs protocol 2301, so your game needs the same version.
ptrak
Networking RakNet is the network layer here, as standard in Rust.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h17684147
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.