Element card · group Modded · atomic number 15,366, its rank
Akihras_World
Offline 111.240.12.111:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Akihras_World?
Generated by the game, the map on Akihras_World is procedural.
What settings and rules apply on Akihras_World?
The name of Akihras_World carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Akihras_World?
There is no region on record for Akihras_World. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 111.240.12.111:28015.
Which Rust version is Akihras_World on?
Rust network protocol 2633 and build 165217 on Windows is what Akihras_World uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Akihras_World for staying online?
Akihras_World is not online at the moment; the last sighting was 34 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.
Wipe days
When does Akihras_World wipe, and how often?
Akihras_World's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 7 hours ago the current world was made.
Tags, lists
How should you read the tags on Akihras_World?
The game's server browser reads the tags Akihras_World publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Akihras_World come up?
The Rust Data Lab lists that include Akihras_World are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Akihras_World compare with other servers in the rankings?
The seven-day player-hours table has Akihras_World at #15,366, in the top 69% of ranked servers.
What does the current player count on Akihras_World tell you?
Akihras_World is offline at the moment; the last sighting was 34 days 6 hours ago.
Connection
How can you connect to Akihras_World?
You can connect by pressing F1 in Rust and entering client.connect 111.240.12.111:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.