Rust Data LabData lab · live
Live readings Servers11,789 Players63,543 Populated3,532 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 15,516, its rank

My Rust Server

Offline 111.36.240.46:28015 checked 38d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,516no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 89
    ShockRust | Blue | NoLimit no group limit · 157 on average 89/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 91
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 91/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 77/ 700
  5. 5 Ru RustSpain.com … 23
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 23/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 16/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server?

The map on My Rust Server is procedural, made by the game.

How is My Rust Server configured, and what rules apply?

No gather rate appears in the name of My Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is My Rust Server based in?

There is no region on record for My Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 111.36.240.46:28015.

Which Rust version is My Rust Server on?

Rust network protocol 2633 and build 163207 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server stay up, and how reliable is its uptime?

Right now My Rust Server is offline, with its last appearance 38 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipe days

What is the wiping pattern on My Rust Server?

The record holds too few of My Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 53 days 4 hours ago the current world was made.

Where it appears

What should you understand from the tags My Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list My Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

The Rust Data Lab lists that include My Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Rust Server place?

My Rust Server sits at #15,516 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on My Rust Server tell you?

The last recorded sighting of My Rust Server was 38 days 7 hours ago, and it is offline now.

Getting on

What steps get you onto My Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 111.36.240.46:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.