Element card · group Modded · atomic number 6,954, its rank
Plugin Test Server
Offline 111.90.47.105:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Plugin Test Server?
A procedural map runs on Plugin Test Server, generated by the game.
What rules has Plugin Test Server set, and what settings are in force?
No gather rate appears in the name of Plugin Test Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Plugin Test Server?
There is no region on record for Plugin Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 111.90.47.105:28015 is the address it uses.
On what Rust version does Plugin Test Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Plugin Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Plugin Test Server stay up, and how reliable is its uptime?
Currently offline, Plugin Test Server was last seen 37 hours ago. For the last 7 full days, 36 of 168 hours were online, giving 21% uptime. The first sighting by Rust Data Lab was on 16 October 2026.
Wipes and resets
How often does a wipe happen on Plugin Test Server, and at what time?
Too few wipes are on record for Plugin Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 16 hours ago the current world was made.
Where it appears
What should you understand from the tags Plugin Test Server carries?
The game's server browser reads the tags Plugin Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Plugin Test Server appear in?
The Rust Data Lab lists that include Plugin Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does Plugin Test Server place?
The seven-day player-hours table has Plugin Test Server at #6,954, in the top 31% of ranked servers.
How many players does Plugin Test Server have at the moment?
No live signal from Plugin Test Server right now, which was last seen 37 hours ago. A seven-day sample gives 1 players on average and 2 at the top. Over 48 hours, the highest average fell at 05:00 UTC, at 2 players.
Getting on
How can you connect to Plugin Test Server?
In Rust, press F1 and enter client.connect 111.90.47.105:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.