Element card · group Modded · atomic number 13,277, its rank
Rust
Offline 112.46.214.237:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rust?
The map on Rust is procedural, made by the game.
What rules has Rust set, and what settings are in force?
Nothing in the name of Rust gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Rust sit?
There is no region on record for Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. 112.46.214.237:28015 is the address it uses.
On what Rust version does Rust operate?
On Windows, Rust is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust stay up, and how reliable is its uptime?
Currently offline, Rust was last seen 39 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe schedule
When does Rust wipe, and how often?
The record holds too few of Rust's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 40 days ago the current world was made.
Tags, lists
How should you read the tags on Rust?
The game's server browser reads the tags Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust come up?
These themed Rust Data Lab lists carry Rust: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Rust place?
Rust sits at #13,277 for seven-day player hours, placing it in the top – of ranked servers.
How full is Rust right now?
The last recorded sighting of Rust was 39 days 20 hours ago, and it is offline now.
Getting on
What is the way to join Rust?
You can connect by pressing F1 in Rust and entering client.connect 112.46.214.237:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.