Rust Data LabData lab · live
Live readings Servers11,815 Players73,779 Populated3,763 Fresh wipes · 3h140 Sampled every 5 min

Element card · group Vanilla · atomic number 13,806, its rank

LHT

Offline EA 113.128.49.185:28015 checked 25d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,806top 60% · #468 in EA
Last wipe25d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 61
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average 61/ 200
  2. 2 Ru Rustafied.com … 18
    Rustafied.com - SEA Long EA · groups of 16+ · monthly · 28 on average 18/ 100
  3. 3 Fa [SEA] Facepunc… 2
    [SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 17 on average 2/ 250
  4. 4 Fa [SEA] Facepunc… 5
    [SEA] Facepunch 1 EA · groups of 8+ · monthly · 14 on average 5/ 300
  5. 5 No nomarust LL | … 3
    nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 3/ 200
  6. 6 Ru RustGalaxy Nex… 0
    RustGalaxy Nexus Singapore EA · groups of 100+ · monthly · 2 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on LHT?

A procedural map runs on LHT, generated by the game.

What rules has LHT set, and what settings are in force?

The name of LHT carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is off: Valve's VAC.

Server facts

Which location is LHT based in?

With its EA tag, LHT places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 113.128.49.185:28015.

On what Rust version does LHT operate?

On Windows, LHT is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.

Does LHT stay up, and how reliable is its uptime?

Right now LHT is offline, with its last appearance 25 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe days

When does LHT wipe, and how often?

Estimated from the force wipe is when LHT next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 25 days 16 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

What should you understand from the tags LHT carries?

The game's server browser reads the tags LHT publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EA (East Asia): The server browser files it under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does LHT appear in?

These themed Rust Data Lab lists carry LHT: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does LHT compare with other servers in the rankings?

LHT is #13,806 on seven-day player hours, #468 in Asia, and in the top 60% of all ranked servers.

How full is LHT right now?

No live signal from LHT right now, which was last seen 25 days 11 hours ago.

Getting on

What steps get you onto LHT?

Open the console with F1 in Rust and type client.connect 113.128.49.185:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.