Rust Data LabData lab · live
Live readings Servers11,618 Players41,512 Populated2,918 Fresh wipes · 3h145 Sampled every 5 min

Element card · group PvE · atomic number 15,273, its rank

[PVE]千里江陵一日还 纯净/仿官/半月清

Offline 113.206.124.135:22015 checked 15h ago

biweekly wipes vanillaoxidepve
Join the experiment
Atomic mass · players now 0/ 64 0% full Room to join
7-day average0peak –
Rank · atomic number#15,273top 69%
Last wipe14d agobiweekly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0012:0013:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 【流星】PVE|仿官原倍|休… 3
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  2. 2 纯净 【炮炮PVE启蒙】纯净|特色… 51
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 51/ 200
  3. 3 Pv [JP][PvE]mames… 0
    [JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 7 on average 0/ ?
  4. 4 Jp JP 1x-10x PVE+… 7
    JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average 7/ 69
  5. 5 Pv [喜相逢] PVE丨仿官原倍… 4
    [喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average 4/ 100
  6. 6 向云 『向云端』PVE丨原倍丨休闲… 1
    『向云端』PVE丨原倍丨休闲娱乐 EA · groups of 8+ · biweekly · 4 on average 1/ 99

Quick answers

from the figures on this page

Map and rules

What map is in play on [PVE]千里江陵一日还 纯净/仿官/半月清?

[PVE]千里江陵一日还 纯净/仿官/半月清 runs a procedural map of size 4,250 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has [PVE]千里江陵一日还 纯净/仿官/半月清 set, and what settings are in force?

The name of [PVE]千里江陵一日还 纯净/仿官/半月清 carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Community. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [PVE]千里江陵一日还 纯净/仿官/半月清?

No region tag is published by [PVE]千里江陵一日还 纯净/仿官/半月清; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 113.206.124.135:22015.

What Rust version does [PVE]千里江陵一日还 纯净/仿官/半月清 currently run?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]千里江陵一日还 纯净/仿官/半月清 uses. The protocol must match for you to join; Steam will update your game.

Does [PVE]千里江陵一日还 纯净/仿官/半月清 stay up, and how reliable is its uptime?

Right now [PVE]千里江陵一日还 纯净/仿官/半月清 is offline, with its last appearance 15 hours ago. The uptime it reports suggests it restarted roughly 15 hours ago. It first appeared to Rust Data Lab on 29 October 2026.

Is [PVE]千里江陵一日还 纯净/仿官/半月清 known for smooth running?

Server fps averaged 86 over the last 48 hours, with 86 as the lowest. Buildings, deployables and everything else in the world added up to as many as 116,814 entities. Memory use peaked at 3,245 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on [PVE]千里江陵一日还 纯净/仿官/半月清, and at what time?

Estimated from the force wipe is when [PVE]千里江陵一日还 纯净/仿官/半月清 next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 14 days 2 hours ago the current world was made. Wipes every two weeks are what its tags set out.

Tags, lists

What should you understand from the tags [PVE]千里江陵一日还 纯净/仿官/半月清 carries?

The game's server browser reads the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): It has 64 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [PVE]千里江陵一日还 纯净/仿官/半月清 come up?

You will find [PVE]千里江陵一日还 纯净/仿官/半月清 on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Whose server is [PVE]千里江陵一日还 纯净/仿官/半月清?

Sharing its 824733.xyz hostname with 8 other servers we track, [PVE]千里江陵一日还 纯净/仿官/半月清 is most likely run by the same operator as those.

Population

What position does [PVE]千里江陵一日还 纯净/仿官/半月清 hold among Rust servers?

Player hours over the last week put [PVE]千里江陵一日还 纯净/仿官/半月清 at #15,273, inside the top 69% of ranked servers.

What does the current player count on [PVE]千里江陵一日还 纯净/仿官/半月清 tell you?

No live signal from [PVE]千里江陵一日还 纯净/仿官/半月清 right now, which was last seen 15 hours ago. The past week gives an average of 0 players.

Connection

What is the way to join [PVE]千里江陵一日还 纯净/仿官/半月清?

Open the console with F1 in Rust and type client.connect 113.206.124.135:22015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp64
Max players It has 64 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.