Rust Data LabData lab · live
Live readings Servers11,594 Players39,385 Populated2,850 Fresh wipes · 3h134 Sampled every 5 min

Element card · group PvE · atomic number 7,225, its rank

[PVE]千里江陵一日还 纯净/仿官/半月清

Online 116.168.186.233:22015 checked 8m ago

biweekly wipes vanillaoxidepve
Join the experiment
Atomic mass · players now 10/ 64 16% full Room to join
7-day average7peak 10
Rank · atomic number#7,225top 32%
Last wipe3h agobiweekly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
02.557.51002:0003:0004:00Wiped Fri 30 Oct, 02:02 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020002:0003:0004:00Wiped Fri 30 Oct, 02:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 【流星】PVE|仿官原倍|休… 4
    【流星】PVE|仿官原倍|休闲养老|萌新天堂 EA · groups of 18+ · biweekly · 1 on average 4/ 100
  2. 2 纯净 【炮炮PVE启蒙】纯净|特色… 51
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 51/ 200
  3. 3 Pv [JP][PvE]mames… 0
    [JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 7 on average 0/ ?
  4. 4 Jp JP 1x-10x PVE+… 6
    JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average 6/ 69
  5. 5 Pv [喜相逢] PVE丨仿官原倍… 4
    [喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average 4/ 100
  6. 6 向云 『向云端』PVE丨原倍丨休闲… 2
    『向云端』PVE丨原倍丨休闲娱乐 EA · groups of 8+ · biweekly · 5 on average 2/ 99

Quick answers

from the figures on this page

Server setup

What map is in play on [PVE]千里江陵一日还 纯净/仿官/半月清?

The map on [PVE]千里江陵一日还 纯净/仿官/半月清 is procedural at size 4,250 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on [PVE]千里江陵一日还 纯净/仿官/半月清?

The name of [PVE]千里江陵一日还 纯净/仿官/半月清 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [PVE]千里江陵一日还 纯净/仿官/半月清 based in?

Going by its name rather than a tag, [PVE]千里江陵一日还 纯净/仿官/半月清 points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 116.168.186.233:22015.

Which Rust version is [PVE]千里江陵一日还 纯净/仿官/半月清 on?

On Linux, [PVE]千里江陵一日还 纯净/仿官/半月清 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [PVE]千里江陵一日还 纯净/仿官/半月清 stay up, and how reliable is its uptime?

At the moment, [PVE]千里江陵一日还 纯净/仿官/半月清 is online. The uptime it reports suggests it restarted roughly 2 hours ago. It first appeared to Rust Data Lab on 30 October 2026.

Does [PVE]千里江陵一日还 纯净/仿官/半月清 hold a steady performance?

The last 48 hours show an average of 104 server fps and a minimum of 101. The maximum entity count was 101,898, covering buildings, deployables and all else in the world. Up to 3,071 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does [PVE]千里江陵一日还 纯净/仿官/半月清 wipe, and how often?

An estimate from the force wipe puts the next wipe on [PVE]千里江陵一日还 纯净/仿官/半月清. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 3 hours ago. Wipes every two weeks are what its tags set out.

Tags, lists

Which meanings sit behind the tags on [PVE]千里江陵一日还 纯净/仿官/半月清?

gmvanilla (Game mode): Survival, vanilla style; mp64 (Max players): It has 64 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod): that is the tag list [PVE]千里江陵一日还 纯净/仿官/半月清 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [PVE]千里江陵一日还 纯净/仿官/半月清 come up?

You will find [PVE]千里江陵一日还 纯净/仿官/半月清 on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.

Who is behind [PVE]千里江陵一日还 纯净/仿官/半月清?

8 other servers we track publish a 824733.xyz hostname as well, which makes one operator the likely runner of them and [PVE]千里江陵一日还 纯净/仿官/半月清.

Player numbers

What position does [PVE]千里江陵一日还 纯净/仿官/半月清 hold among Rust servers?

[PVE]千里江陵一日还 纯净/仿官/半月清 sits at #7,225 for seven-day player hours, placing it in the top 32% of ranked servers.

How full is [PVE]千里江陵一日还 纯净/仿官/半月清 right now?

At the moment [PVE]千里江陵一日还 纯净/仿官/半月清 has 10 of its 64 slots filled. Averaged over the past week: 7 players, peaking at 10. Over 48 hours, the highest average fell at 04:00 UTC, at 9 players.

Connection

How can you connect to [PVE]千里江陵一日还 纯净/仿官/半月清?

In Rust, press F1 and enter client.connect 116.168.186.233:22015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp64
Max players It has 64 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.