Rust Data LabData lab · live
Live readings Servers11,891 Players93,303 Populated4,061 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 9,035, its rank

Mac Rust - Faster Nights

Offline 114.122.167.149:28025 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#9,035top 41%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 186
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  4. 4 Ru RustSpain.com … 32
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  5. 5 Ru 404 RUST 2Х|ДЛ… 179
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 179/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 60
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Quick answers

from the figures on this page

Settings and map

What map is in play on Mac Rust - Faster Nights?

The map on Mac Rust - Faster Nights is procedural, made by the game.

How is Mac Rust - Faster Nights configured, and what rules apply?

The name of Mac Rust - Faster Nights carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Mac Rust - Faster Nights?

Nothing about a region is published by Mac Rust - Faster Nights. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 114.122.167.149:28025.

What Rust version does Mac Rust - Faster Nights currently run?

On Linux, Mac Rust - Faster Nights is running Rust network protocol 2635 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Mac Rust - Faster Nights stay online?

Currently offline, Mac Rust - Faster Nights was last seen 4 days 9 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe days

When does Mac Rust - Faster Nights wipe, and how often?

The record holds too few of Mac Rust - Faster Nights's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 6 hours ago.

Lists and tags

How should you read the tags on Mac Rust - Faster Nights?

These are the tags Mac Rust - Faster Nights makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Mac Rust - Faster Nights appear in?

These themed Rust Data Lab lists carry Mac Rust - Faster Nights: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Mac Rust - Faster Nights place?

Mac Rust - Faster Nights sits at #9,035 for seven-day player hours, placing it in the top 41% of ranked servers.

How many players does Mac Rust - Faster Nights have at the moment?

The last recorded sighting of Mac Rust - Faster Nights was 4 days 9 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.

Getting on

What is the way to join Mac Rust - Faster Nights?

In Rust, press F1 and enter client.connect 114.122.167.149:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.