Rust Data LabData lab · live
Live readings Servers11,814 Players74,934 Populated3,774 Fresh wipes · 3h145 Sampled every 5 min

Element card · group Modded · atomic number 6,680, its rank

Mac Rust - Faster Nights

Offline 114.122.167.236:28025 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#6,680top 30%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 127
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  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 124
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 124/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 38
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 38/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Mac Rust - Faster Nights?

Generated by the game, the map on Mac Rust - Faster Nights is procedural.

How is Mac Rust - Faster Nights configured, and what rules apply?

The name of Mac Rust - Faster Nights carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does Mac Rust - Faster Nights sit?

No region is published by Mac Rust - Faster Nights. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 114.122.167.236:28025.

On what Rust version does Mac Rust - Faster Nights operate?

On Linux, Mac Rust - Faster Nights is running Rust network protocol 2635 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Mac Rust - Faster Nights for staying online?

Right now Mac Rust - Faster Nights is offline, with its last appearance 2 days 5 hours ago. It was online for 12 of 48 hours in the last 2 full days, which is 25% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipes and resets

What is the wiping pattern on Mac Rust - Faster Nights?

The record holds too few of Mac Rust - Faster Nights's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 11 hours ago.

Lists and tags

Which meanings sit behind the tags on Mac Rust - Faster Nights?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Mac Rust - Faster Nights publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Mac Rust - Faster Nights appear in?

The Rust Data Lab lists that include Mac Rust - Faster Nights are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does Mac Rust - Faster Nights place?

The seven-day player-hours table has Mac Rust - Faster Nights at #6,680, in the top 30% of ranked servers.

What does the current player count on Mac Rust - Faster Nights tell you?

No live signal from Mac Rust - Faster Nights right now, which was last seen 2 days 5 hours ago. Averaged over the past week: 1 players, peaking at 1.

How to join

How can you connect to Mac Rust - Faster Nights?

You can connect by pressing F1 in Rust and entering client.connect 114.122.167.236:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.