Element card · group Modded · atomic number 16,966, its rank
Daedalus Local Verification
Offline 114.177.122.3:28215 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Daedalus Local Verification?
Generated by the game, the map on Daedalus Local Verification is procedural.
What settings and rules apply on Daedalus Local Verification?
The name of Daedalus Local Verification carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
Which location is Daedalus Local Verification based in?
Nothing about a region is published by Daedalus Local Verification. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 114.177.122.3:28215.
On what Rust version does Daedalus Local Verification operate?
Rust network protocol 2633 and build 165217 on Windows is what Daedalus Local Verification uses. The protocol must match for you to join; Steam will update your game.
How dependable is Daedalus Local Verification for staying online?
Daedalus Local Verification is not online at the moment; the last sighting was 31 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.
Wipe days
When does Daedalus Local Verification wipe, and how often?
Daedalus Local Verification's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 11 hours ago.
Where it appears
What should you understand from the tags Daedalus Local Verification carries?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Daedalus Local Verification publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Daedalus Local Verification appear in?
These themed Rust Data Lab lists carry Daedalus Local Verification: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Daedalus Local Verification hold among Rust servers?
Player hours over the last week put Daedalus Local Verification at #16,966, inside the top 71% of ranked servers.
What does the current player count on Daedalus Local Verification tell you?
No live signal from Daedalus Local Verification right now, which was last seen 31 days 2 hours ago.
Connection
What steps get you onto Daedalus Local Verification?
You can connect by pressing F1 in Rust and entering client.connect 114.177.122.3:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.