Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group Community · atomic number 3,436, its rank

TW_LOCAL_台灣原倍服_10/26~11/06_

Online 114.35.125.19:28015 checked 6m ago

monthly wipes hardcore
Join the experiment
Atomic mass · players now 15/ 100 15% full Room to join
7-day average1peak 12
Rank · atomic number#3,436top 15%
Last wipe3d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap24.5 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 20

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:51 UTC3d ago 4 – running 1
Thu 1 Oct, 18:13 UTC FW27d ago 7 halved by day 20 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 70
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  2. 2 Ru Rustafied.com … 43
    Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average 43/ 100
  3. 3 Fa [SEA] Facepunc… 4
    [SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 14 on average 4/ 250
  4. 4 Fa [SEA] Facepunc… 13
    [SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average 13/ 300
  5. 5 光年 [光年]【萌新友好】软核|无… 4
    [光年]【萌新友好】软核|无氪公益服|养老 EA · groups of 8+ · monthly · 4 on average 4/ 10
  6. 6 Ru RustGalaxy Nex… 0
    RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 3 on average 0/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on TW_LOCAL_台灣原倍服_10/26~11/06_?

A procedural map of size 4,500 with seed 1962309386 runs on TW_LOCAL_台灣原倍服_10/26~11/06_, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has TW_LOCAL_台灣原倍服_10/26~11/06_ set, and what settings are in force?

The name of TW_LOCAL_台灣原倍服_10/26~11/06_ carries no gather rate. Groups top out at 8 players, the default for the game. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does TW_LOCAL_台灣原倍服_10/26~11/06_ sit?

No region tag is published by TW_LOCAL_台灣原倍服_10/26~11/06_; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 114.35.125.19:28015.

On what Rust version does TW_LOCAL_台灣原倍服_10/26~11/06_ operate?

Rust network protocol 2635 and build 168909 on Windows is what TW_LOCAL_台灣原倍服_10/26~11/06_ uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TW_LOCAL_台灣原倍服_10/26~11/06_ stay up, and how reliable is its uptime?

At the moment, TW_LOCAL_台灣原倍服_10/26~11/06_ is online. About 3 days 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 153 of 168 hours were online, giving 91% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is TW_LOCAL_台灣原倍服_10/26~11/06_ known for smooth running?

The last 48 hours show an average of 151 server fps and a minimum of 74. Buildings, deployables and everything else in the world added up to as many as 118,389 entities. Up to 4,361 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on TW_LOCAL_台灣原倍服_10/26~11/06_, and at what time?

Once a month is all TW_LOCAL_台灣原倍服_10/26~11/06_ wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 3 days 8 hours ago. Wipes monthly, according to the schedule in its tags.

On TW_LOCAL_台灣原倍服_10/26~11/06_, what happens when wipe day arrives?

At their busiest, recent wipes averaged 6 players. The latest wipe's peak fell 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 20.

Tags, lists

Which meanings sit behind the tags on TW_LOCAL_台灣原倍服_10/26~11/06_?

These are the tags TW_LOCAL_台灣原倍服_10/26~11/06_ makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^h (Hardcore): Fewer helpers and a harsher game: that is Facepunch's hardcore mode. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TW_LOCAL_台灣原倍服_10/26~11/06_ come up?

These themed Rust Data Lab lists carry TW_LOCAL_台灣原倍服_10/26~11/06_: Rust community servers, measured. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10.

Player counts

Against other Rust servers, where does TW_LOCAL_台灣原倍服_10/26~11/06_ place?

TW_LOCAL_台灣原倍服_10/26~11/06_ sits at #3,436 for seven-day player hours, placing it in the top 15% of ranked servers.

What does the current player count on TW_LOCAL_台灣原倍服_10/26~11/06_ tell you?

Of 100 slots, 15 are taken on TW_LOCAL_台灣原倍服_10/26~11/06_ right now. Averaged over the past week: 1 players, peaking at 12. Over 48 hours, the highest average fell at 16:00 UTC, at 11 players.

Connection

How can you connect to TW_LOCAL_台灣原倍服_10/26~11/06_?

In Rust, press F1 and enter client.connect 114.35.125.19:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/GWWaE7nkr2.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^h,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^h
Hardcore Fewer helpers and a harsher game: that is Facepunch's hardcore mode.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.