Element card · group Modded · atomic number 5,686, its rank
Pinny Test
Offline 114.44.41.46:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Pinny Test?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on Pinny Test?
No gather rate appears in the name of Pinny Test. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is Pinny Test based in?
There is no region on record for Pinny Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 114.44.41.46:28015.
What Rust version does Pinny Test currently run?
On Windows, Pinny Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Pinny Test for staying online?
Currently offline, Pinny Test was last seen 2 days 17 hours ago. For the last 5 full days, 12 of 120 hours were online, giving 10% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Pinny Test wipe, and how often?
Too few wipes are on record for Pinny Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days ago.
Where it appears
What should you understand from the tags Pinny Test carries?
These are the tags Pinny Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Pinny Test appear in?
You will find Pinny Test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Pinny Test compare with other servers in the rankings?
Player hours over the last week put Pinny Test at #5,686, inside the top 26% of ranked servers.
How many players does Pinny Test have at the moment?
Pinny Test is offline at the moment; the last sighting was 2 days 17 hours ago. Averaged over the past week: 2 players, peaking at 4.
How to join
How can you connect to Pinny Test?
In Rust, press F1 and enter client.connect 114.44.41.46:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.