Element card · group Modded · atomic number 15,506, its rank
Pinny Test
Offline 114.44.42.138:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Pinny Test?
The map on Pinny Test is procedural at size 5,000 with seed 1539038390, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Pinny Test set, and what settings are in force?
The name of Pinny Test carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Pinny Test based in?
Nothing about a region is published by Pinny Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 114.44.42.138:28015.
What Rust version does Pinny Test currently run?
On Windows, Pinny Test is running Rust network protocol 2633 and build 162929. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Pinny Test for staying online?
Currently offline, Pinny Test was last seen 39 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Pinny Test?
Too few wipes are on record for Pinny Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 16 hours ago.
Where it appears
Which meanings sit behind the tags on Pinny Test?
These are the tags Pinny Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Pinny Test appear in?
These themed Rust Data Lab lists carry Pinny Test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Pinny Test compare with other servers in the rankings?
Pinny Test sits at #15,506 for seven-day player hours, placing it in the top 67% of ranked servers.
What does the current player count on Pinny Test tell you?
No live signal from Pinny Test right now, which was last seen 39 days 13 hours ago.
Connection
What steps get you onto Pinny Test?
You can connect by pressing F1 in Rust and entering client.connect 114.44.42.138:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.