Element card · group Modded · atomic number 11,311, its rank
Pinny Test
Offline 114.44.42.149:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Pinny Test?
The map on Pinny Test is procedural, made by the game.
What settings and rules apply on Pinny Test?
No gather rate appears in the name of Pinny Test. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Pinny Test?
Nothing about a region is published by Pinny Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 114.44.42.149:28015 is the address it uses.
Which Rust version is Pinny Test on?
Rust network protocol 2633 and build 162929 on Windows is what Pinny Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Pinny Test stay up, and how reliable is its uptime?
Right now Pinny Test is offline, with its last appearance 43 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
When does Pinny Test wipe, and how often?
Pinny Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 17 hours ago.
Tags, lists
What should you understand from the tags Pinny Test carries?
The game's server browser reads the tags Pinny Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Pinny Test appear in?
The Rust Data Lab lists that include Pinny Test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Pinny Test hold among Rust servers?
Player hours over the last week put Pinny Test at #11,311, inside the top – of ranked servers.
What does the current player count on Pinny Test tell you?
The last recorded sighting of Pinny Test was 43 days 14 hours ago, and it is offline now.
Connection
What is the way to join Pinny Test?
Open the console with F1 in Rust and type client.connect 114.44.42.149:28015. The Launch Rust button on this page does the same job through Steam.