Element card · group Modded · atomic number 10,444, its rank
Pinny Test
Offline 114.44.45.55:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Pinny Test?
The map on Pinny Test is procedural at size 5,000 with seed 2128749943, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on Pinny Test?
Nothing in the name of Pinny Test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Pinny Test sit?
Nothing about a region is published by Pinny Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 114.44.45.55:28015.
Which Rust version is Pinny Test on?
On Windows, Pinny Test is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Pinny Test for staying online?
Pinny Test is not online at the moment; the last sighting was 6 days 13 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Pinny Test wipe, and how often?
Pinny Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 1 hours ago.
Lists and tags
How should you read the tags on Pinny Test?
These are the tags Pinny Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Pinny Test come up?
These themed Rust Data Lab lists carry Pinny Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Pinny Test hold among Rust servers?
Player hours over the last week put Pinny Test at #10,444, inside the top 47% of ranked servers.
What does the current player count on Pinny Test tell you?
Pinny Test is offline at the moment; the last sighting was 6 days 13 hours ago. The week's figures average 1 players and top out at 3.
Connection
What is the way to join Pinny Test?
In Rust, press F1 and enter client.connect 114.44.45.55:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.