Element card · group Modded · atomic number 10,444, its rank
Pinny Test
Offline 114.44.58.2:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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- 3 Re RETRO RUST #1 … 183
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5
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on Pinny Test?
The map on Pinny Test is procedural at size 5,000 with seed 2128749943, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Pinny Test?
The name of Pinny Test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Pinny Test based in?
Nothing about a region is published by Pinny Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 114.44.58.2:28015.
What Rust version does Pinny Test currently run?
Rust network protocol 2634 and build 166652 on Windows is what Pinny Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Pinny Test stay online?
Currently offline, Pinny Test was last seen 10 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Pinny Test, and at what time?
Too few wipes are on record for Pinny Test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 17 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on Pinny Test?
These are the tags Pinny Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Pinny Test come up?
The Rust Data Lab lists that include Pinny Test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Pinny Test place?
Pinny Test sits at #10,444 for seven-day player hours, placing it in the top 48% of ranked servers.
What does the current player count on Pinny Test tell you?
The last recorded sighting of Pinny Test was 10 days 4 hours ago, and it is offline now.
How to join
How can you connect to Pinny Test?
You can connect by pressing F1 in Rust and entering client.connect 114.44.58.2:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.