Element card · group Modded · atomic number 11,916, its rank
Pinny Test
Offline 114.44.58.53:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126/ 100
- 3 Re RETRO RUST #1 … 63
-
4
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RustSpain.com …
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RustSpain.com | EU Main 17/ 200
- 5 Ru 404 RUST 2Х|ДЛ… 61
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6
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404 RUST 2Х|ДЛ…
13
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 13/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on Pinny Test?
A procedural map of size 5,000 with seed 1539038390 runs on Pinny Test, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Pinny Test configured, and what rules apply?
No gather rate appears in the name of Pinny Test. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Pinny Test based in?
Nothing about a region is published by Pinny Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 114.44.58.53:28015 is the address it uses.
On what Rust version does Pinny Test operate?
Rust network protocol 2633 and build 162929 on Windows is what Pinny Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Pinny Test for staying online?
Right now Pinny Test is offline, with its last appearance 26 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Pinny Test?
Pinny Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 53 days 12 hours ago the current world was made.
Where it appears
What should you understand from the tags Pinny Test carries?
These are the tags Pinny Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Pinny Test come up?
The Rust Data Lab lists that include Pinny Test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Pinny Test compare with other servers in the rankings?
Pinny Test sits at #11,916 for seven-day player hours, placing it in the top 50% of ranked servers.
What does the current player count on Pinny Test tell you?
Pinny Test is offline at the moment; the last sighting was 26 days 9 hours ago.
Connection
What is the way to join Pinny Test?
In Rust, press F1 and enter client.connect 114.44.58.53:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.